![]() ![]() I write a master thesis about the use of signs in the game (multimodal semiotics) and how i emotionally, cognitively and perceptually react to them (cognitive science and Pontys phenomenology of perception) while i play the game. The second time it was for collecting material for my master thesis in rhetorics and communication at The University of Oslo. If you can handle drugs, dead bodies, and the frequent curse words, please do yourself a favor and play it.I just went through my second attempt at this game. The writing and voice acting were stellar, and well worth the time they took to voice the one million plus words of dialogue. The creators fused a tabletop RPG with open world features, creating an innovative, fresh gaming environment. Overall, though, it's hard to dock points from a near-perfect game for a few mild inconveniences.ĭisco Elysium: The Final Cut is a genre-blending paragon. I'm not sure how the game plays on PS5, but hopefully just a bit better than PS4. Load times weren't incredibly quick, and my game crashed twice, actually. I often had to reclick the 'X' button when my character wouldn't respond, and there were moments where I wished I could just walk up to a character and talk rather than use the controller to "click" on them. Although it was rarely more than a minor annoyance, the tiny overlooks in gameplay optimization took me out of what is overall an excellent game. I couldn't be happier with how the game looks.Īt times during my playthrough on Playstation 4, the fluidity of the controls was lacking. Even the individual characters get their own headshots, including the grotesque, surrealist depictions of your different psyches. The on-and-off snow blankets the watercolor atmosphere, littered with broken glass and cigarette butts. And it perfectly encapsulates what it means to live in Revachol, a city still reeling from a war four decades earlier. It looks like the apocalypse: gray, bleak, and sad. Paired with the expertly voice-acted dialogue is a beautiful, yet haunting art style. A low roll could damage your morale and even affect how a person interacts with you in future events. ![]() When interacting with NPCs (non-player characters), a high roll could reveal more information about the murder, or let you establish greater authority over a major character. Disco Elysium's uniqueness comes from that same feature. ![]() A high roll on the other hand might grant you vital access to secret information. Rolling a low number, for instance, might result in a failed escape from a mob of monsters. In Dungeons & Dragons, your success in a campaign comes from lucking into high dice rolls. But you only have a certain number of skill points to invest in your protagonist, so it's up to you to decide what attributes you'll focus on. Or maybe you'll take a more aggressive approach, using physical strength and intimidation to get information from people. Maybe you'll favor a character build with higher intelligence, but far less social skill. It's a masterclass in implementing the best parts of several genres and creating something entirely new.īefore you embark on your whodunit, your first task is to choose what kind of cop you'll be in the fatigued, fictional city of Revachol. Bending and blending video game genres isn't unheard of, but Disco Elysium takes it to another level, combining aspects of open world games, retro point-and-clickers and classic tabletop role-playing games like Dungeons and Dragons. Bending and blending video game genres isn't unheard of, but 'Disco Elysium' takes it to another level, combining aspects of open world games, retro point-and-clickers and classic tabletop role-playing games like 'Dungeons and Dragons.'ĭisco Elysium is an unusual amalgamation of genres. ![]()
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